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Miss Whippy
Native Freshfood Minmatar Republic
102
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Posted - 2012.03.11 17:08:00 -
[1] - Quote
I'm just wondering if there's any particular reason why mining ships have such pathetic defenses? The small miner in high-sec has absolutely NO CHANGE against a wannabe ganker.
I just did a test with one of my alts. I dusted off my hulk and took it out for a mining OP in high-sec, and had my other alt hauling the rocks. Not 30 minutes after me doing this, a lone Thorax with a Sec of -1 had ganked my Hulk solo. Even with the extra buffage I'd added to the ship it was zapped in a matter of seconds.
With mining about to be taken as a serious profession again as the only real source of minerals, isn't it time we stopped making Mining Barges out of Glass?
I've been trying to work out what justification there could be for making mining barges so weak and pathetic, and I'm coming up with nothing. Wouldn't this solve a whole lot of problems? A lone Thorax shouldn't be able to wonder up to a barge in high-sec and destroy it long before CONCORD make an appearance. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
102
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Posted - 2012.03.11 18:42:00 -
[2] - Quote
Duchess Starbuckington wrote:Quote:A lone Thorax shouldn't be able to wonder up to a barge in high-sec and destroy it long before CONCORD make an appearance. It can't, if you fit some tank to the Hulk and mine in higher security systems than 0.5. Being aligned and able to warp out if something looks like it's going wrong, and/or using an alt to summon CONCORD to the belt is also handy. I mean it doesn't sound like you exactly made much effort to gank-proof your barge, so what do you expect is gonna happen?
"Even with the extra buffage I'd added to the ship it was zapped in a matter of seconds."
Please learn to read, before you start making replies. It helps us all. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 04:06:00 -
[3] - Quote
Ashen Spiral wrote:Duchess Starbuckington wrote:Linking the KM would be handy. You've not even stated what security status you were in, let alone ship fit. Linking the KM is not really necessary, since anyone who has flown a hulk already knows they are paper thin. At a certain point, it is possible to add extra tank by removing mining laser upgrades, but this severely hinders the ISK you earn for your time, which is already considerably lower than any other ISK earning activity. Should high sec hulks be gankable? YES Should a lone, poorly fit thorax be able to gank a well fit hulk before concord arrives? NO Should two poorly fit thoraxes be able to do it? YES In one Eve video, a new player comes to the aid of a hulk under assault. This is not actually possible, as hulks evaporate so quickly. Even if you are there waiting to shoot an aggressor, he can still typically finish the hulk off before he gets popped. Improving the Hulk's survivability, and thereby allowing him to call for player help, would go a long way towards making the game more enjoyable. Slowing the response time of concord would probably be necessary as well, but that could also help to appease the ganking community.
This. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 04:09:00 -
[4] - Quote
Duchess Starbuckington wrote:Quote:Linking the KM is not really necessary, since anyone who has flown a hulk already knows they are paper thin. At a certain point, it is possible to add extra tank by removing mining laser upgrades, but this severely hinders the ISK you earn for your time, which is already considerably lower than any other ISK earning activity. Sums it up nicely: risk vs reward. If you want to mine in 0.5 with no tank, well, your choice but don't complain when the inevitable happens...
It's obvious you've never flown a hulk, you're oblivious to the fact that the "rewards" for high sec mining are NOWHERE near equal to the risk. This is why people shouldn't comment on things they clearly know nothing about. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 04:12:00 -
[5] - Quote
Gevlin wrote:The mining barge is a tool that is meant to be guarded to do its task, including the exhumer
Says who? Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 13:33:00 -
[6] - Quote
Velicitia wrote:nerf CONCORD, make it easier/safer to gank people in hisec.
i.e. in 0.5, CONCORD doesn't show for GCC (navies do). You can avoid the navy legally*. Now 0.5 sec mining fleets warrant having a defence fleet.
*change aggression mechanics to prevent docking. Jumping *MAY* be OK (i.e. priates can GTFO to low... if they GTFO to hi, well hilarity will ensue when CONCORD murders them on the gate). Navies can see through cloaks and stuff to keep people from safing up and cloaking.
Hey everyone, let's have a mining OP in high-sec! We're going to defend the **** out of that Hulk so it can make us 20M ISK an hour! Much better than incursions yeah! Oh ****, the Hulk just died from a single alpha from a BS because it has **** all defense! Damn, that just cost us 200M! Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 14:08:00 -
[7] - Quote
Velicitia wrote:Miss Whippy wrote:Velicitia wrote:nerf CONCORD, make it easier/safer to gank people in hisec.
i.e. in 0.5, CONCORD doesn't show for GCC (navies do). You can avoid the navy legally*. Now 0.5 sec mining fleets warrant having a defence fleet.
*change aggression mechanics to prevent docking. Jumping *MAY* be OK (i.e. priates can GTFO to low... if they GTFO to hi, well hilarity will ensue when CONCORD murders them on the gate). Navies can see through cloaks and stuff to keep people from safing up and cloaking. Hey everyone, let's have a mining OP in high-sec! We're going to defend the **** out of that Hulk so it can make us 20M ISK an hour! Much better than incursions yeah! Oh ****, the Hulk just died from a single alpha from a BS because it has **** all defense! Damn, that just cost us 200M! 1. don't sit the hulks on the warpin (or don't use a hulk) 2. shield ganglinks 3. tank the hulks 4. Rebo'd Falcon or other Ewar platform 5. ??? If all you're in it for is the isk, then run the damn incursion, but then don't ***** when mineral prices continue to rise because no one's mining.
1. Damn, they used a cov ops to get a zero warp in. I'd have never suspected something so cunning! Double damn, they're also using Artillery with a range greater than 30K! That's unheard of! 2. Damn that extra bonus to practically no hit points was surprisingly unaffective against a battleship! I'd have thought that extra thousand hit points would have gone much further! 3. Yay, we got rid of the mining upgrades and now we're only making 10M an hour. It's amazing how much better this is than incursions, or ratting, or exploration, etc. 4. Oops, our falcon was surprisingly unaffective at preventing the alpha from that out of range sniping BS or Tier 3 BC. 5. OMGWTF! They brought more than one ship with them! Never in my wildest dreams did I think they would do that! OMGWTF they Alphard the Hulk Again! That's another 200M loss! 6. OMGWTF they brought 4 thrashers, and the hulk was dead before anyone even got a lock!
Still the maths adds up, RISK Vs reward and all that. A whole fleet unable to protect a hulk that's making 10M an hour. Why isn't everyone doing this I wonder?
Doesn't it make you wonder why you never see mining ops in lowsec! Oh wait.....! Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 14:18:00 -
[8] - Quote
Buzzy Warstl wrote:There is obviously a market for clues on how to tank your hulks. There is also clearly a market for mining ships with enough inherent tank that they are a challenge to gank even when failfit.
ORE's R&D department is working on the latter. For the former I refer you to my good friends Invulnerability Field II and Damage Control Unit II. With judicious application of these fine fellows and fleet boosters (you do have a fleet, right?) it is possible to make a Hulk quite difficult to kill with a T1 fit ship.
Well duh, I can see you've studied the game in some depth. Another example of someone who clearly doesn't fly a hulk and if he does not understand that what you are suggesting is normally how hulks are fitted. It will NOT save your hulk. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 14:20:00 -
[9] - Quote
Velicitia wrote:Miss Whippy wrote: Doesn't it make you wonder why you never see mining ops in lowsec! Oh wait.....!
funny, we've found low and NPC null quite nice for mining...
ROFL, I doubt that. But hey you can prove it if you like. Tell me where you hold your lowsec mining OPs, and we can soon decide who is right.
It's also very interesting you should say that since you can't even seem to keep a Viator alive.
http://eve.battleclinic.com/killboard/killmail.php?id=13380714 Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 14:26:00 -
[10] - Quote
Velicitia wrote:Miss Whippy wrote:Velicitia wrote:Miss Whippy wrote: Doesn't it make you wonder why you never see mining ops in lowsec! Oh wait.....!
funny, we've found low and NPC null quite nice for mining... ROFL, I doubt that. But hey you can prove it if you like. Tell me where you hold your lowsec mining OPs, and we can soon decide who is right. We've mined in Basgerin, Mya, Gerper, and out in Molden Heath -- locations usually depend on where we can find grav sites. Though I don't see why it matters at this point, with trit being as stupidly expensive as it is, there's no need to hunt for stuff in low anymore. ed -- also, camping the gates is immensely helpful 
So tell me where you next lowsec mining OP is and we'll put this to the test Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 14:58:00 -
[11] - Quote
This just goes to prove my point. Even a well tanked Hulk DIED TO A FRIGATE! It didn't even take 9K Dmg to do it either. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 15:07:00 -
[12] - Quote
Velicitia wrote:
no idea. Depends where we find a nice grav site.
There's one in Hagilur right now. Go there and let's see how long you last. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 15:30:00 -
[13] - Quote
Buzzy Warstl wrote:It was a serious attempt at tanking, but he took a hulk out mining (apparently solo) while at war.
Note also that there's a *lot* of resists on there. You have to multiply the raw damage dealt by at least 2.5 to account for those resists.
20K damage in 20 seconds or less for ganking would require a fit capable of 1000 DPS. That is certainly possible, but you aren't doing it for *that* much less than the cost of the Hulk.
Taking a Hulk out while at war is obviously stupid, you may as well fly solo in lowsec or nullsec. But I'm talking about the problems of Hulk being so easily gankable in high-sec by a solo player who ISN'T at war. The example you gave was a frigate, make that a cruiser and the total dmg taken would be halved if not quartered.
You cannot convince me that the VERY high risk of mining in high-sec is equal to the very low rewards, Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 15:47:00 -
[14] - Quote
Aqriue wrote:Miss Whippy wrote:This just goes to prove my point. Even a well tanked Hulk DIED TO A FRIGATE! It didn't even take 9K Dmg to do it either. Not all the time. Sometimes the hulk can win  , this was a counter by someone against hulkaggeddon pilots 
While hilarious. It looks to me like those are all rookie ships attacking. Not really surprising they got wiped out by some drones. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
103
|
Posted - 2012.03.12 16:58:00 -
[15] - Quote
Vimsy Vortis wrote:That analogy might actually make sense if you replaced "pickup truck" with "armored fighting vehicle" and "crashing into" with "firing anti-tank weapons". It isn't a case of two civilian vehicles ramming eachother, it is a case of a dedicated combat ship attacking a civilian industrial ship.
Wrong. For a start they are not civilian ships. Try reading the description which includes the words, " far more resilient, better able to handle the dangers of deep space."
They can't even handle the dangers of Empire Space. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
110
|
Posted - 2012.03.13 13:46:00 -
[16] - Quote
J'Poll wrote:Or you could just use common sense and always be aligned to a safe / station / what so ever.
As soon as someone starts to yellow box you, you hit the warp button and off you go.
MOre evidence that you fail at the game so badly you've never even heard of Passive targeting or sensor boosters. Also staying aligned means moving out of range of the roids. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.14 14:09:00 -
[17] - Quote
Buzzy Warstl wrote:Asuka Solo wrote:Zombo Brian wrote: learn to live with the risk of getting killed everywhere and the most important of everything:
>>>Dont fly what you can't afford to lose<<<
CCP gave you wardecs for hisec pvp. Use them or go sniff out low sec/0.0/wh miners. He's not suggesting they end hisec pvp, hes suggesting you buff multi-million isk roidmunchers EHP to the point where hisec ganking in a destroyer can no longer occur for next to free with no risk. Its high Security space... should imply high risk for your killmail like carebear 0.0 risk = reward. One interceptor, 5 medium drones for every miner on site. Why wait for CONCORD once you have permission to shoot? Or, if you *must* run solo, run tanked. 20KEHP isn't that hard to achieve and it takes a lot of destroyers to chew through that before CONCORD comes knocking. You need more skills than the hull skills to fly *any* ship effectively, why should the Hulk be an exception?
I find it usually takes 4-5. Something most people probablhy don't realise is that I've been on both sides of suicide ganking. Thrashers were almost always our weapon of choice. 5 medium drones as defence will not be enough to save a hulk, not by a long way. As has already been pointed out on this thread, 20K EHP doesn't equate to 20K actualy hit points. EHP is just an average that's been worked out, it doesn't apply to reality.
Oh, and for all of those saying Industria' ships aren't supposed to ever be well armoured, almost as if this is a given fact. I'd say to them, look at real life examples like The Royal Engineers. They are a heavily armored engineer division specifically there to undertake large scale engineering projects in war zones. So to suggest that a well armored mining ship is unrealistic, is just nonsense. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.14 21:04:00 -
[18] - Quote
Buzzy Warstl wrote:[quote=Miss Whippy]
The Royal Engineers don't send one guy in a bulldozer alone to build a bridge.
The Navy doesn't have just one guy manning a battle ship either. Let's not waste time with lame reasoning. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.14 21:08:00 -
[19] - Quote
Danny John-Peter wrote:Nobody seems to have pointed this out but the Hulk fits listed before, had a shield tank of around 26k EHP.
Doesnt seem that much does it.
Then you consider something like a Rapier, a dedicated combat vessel has between 24k and 30k EHP.
That is a ridiculous comparison. For a start a Rapier will have many more slots that not just help with maintaining it's HP, but also avoiding getting hit in the first place. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.14 21:10:00 -
[20] - Quote
Leto Aramaus wrote:Yea Whippy, I'm sorry but I'ved tried to gank Hulks with a DPS thorax and Concord killed me before I even got through armor.
Maybe it can be done now with the buff to hybrid weapons, but even if it can, then why shouldn't it? Suicide ganking is part of the game. You gotta watch out, and not AFK mine.
It's called risk Vs reward. How is risking a 200M ISK ship for 20M an hour with a VERY HIGH chance of getting killed possibly rewarding? Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.14 22:08:00 -
[21] - Quote
Momoyo wrote:Yeh I think hulks have a decent tank and you dont even have to sacrifice much of your mining yield. DMG control and MLU upgrade in the low with buffer shield gives you 23k EHP and you only lose about 130m3/second compared to two MLU. Tank isnt quite as high but its a good compromise. With an orca with siege warfare link it give you 27k.
Like anything else in eve the best way to win is to have more intel than your opponent. Choose a quiet out of the way system Keep an eye on local and dscan, make friends with the local mining corps to find out who regular gankers are. If you blindly mine you deserve to get ganked.
You call a Medium Sized ship that can be fully tanked and still die to a frigate in 9k HP a decent tank? Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.14 23:33:00 -
[22] - Quote
Kusum Fawn wrote:to be fair the rapier vs hulk analogy isn't fair. pick a ship that is equal in market cost or material requirements. like a phobos is in both.
Hulk/Phobos Atmospheric gases 500 / 500 cadmium 900 / 1500 caesium 200 / 200 chromium 300 / 600 cobalt 800 / 1400 dysprosium 100 / 200 evaporite deposites 900 / 1100 hafnium 100 / 100 hydrocarbons 900 / 1600 mercury 500 / 500 neodymium 500 / 500 platinium 800 / 1100 promethium 200 / 300 scandium - silicates 1,200 / 2100 technium 600 / 600 thulium 100 / 100 titanium - tungsten - vandium 200 / 200
Hulk median price 225 Phobos median price 215 (eve-central)
Now i doubt that anyone would make the argument that a hulk can be tanked like a phobos, im not going to either. thats just stupid.
However, i would like to point out that the base stats for the phobos are quite a lot better. (oh wait you say, you are comparing a heavy brawler to an industrial ship! thats hardly a fair comparison, an armor tank to a shield at that! the claymore/onyx so vastly outclasses the hulk that comparing them even on paper is ridiculous. )
going back to rapier vs hulk, a more honest comparison would be between the Lachesis and the hulk, neither one trades tank for a cloak (cause neither one is bonused to warping cloaked) the lachesis can easily achieve a 30k buffer and doesn't sacrifice its bonused abilities. however, the lachesis costs somewhere in the realm of 120 million. not exactly a good cost comparison.
I would sacrifice cargo for buffer. since the introduction of the orca it isnt necessary for the hulk to be the solo mining king. even in line with the ORE origins lore, it should be better at tanking then it is.
lets drop the cargo capacity to say 3k or whatever the max yeild off a single strip II is (bonused mindlink implants whatever) + 200m/3 for spare crystals. and increase the buffer, either in its ability to fit LSE II or base resists or shield amounts whatever.
Id like a ship that can mine in nullsec tank the rat battleship spawns and be the best at what it does, the huge cargo doesnt do much for making people get into fleets.
Great post!
Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.15 00:16:00 -
[23] - Quote
Buzzy Warstl wrote:Miss Whippy wrote:Momoyo wrote:Yeh I think hulks have a decent tank and you dont even have to sacrifice much of your mining yield. DMG control and MLU upgrade in the low with buffer shield gives you 23k EHP and you only lose about 130m3/second compared to two MLU. Tank isnt quite as high but its a good compromise. With an orca with siege warfare link it give you 27k.
Like anything else in eve the best way to win is to have more intel than your opponent. Choose a quiet out of the way system Keep an eye on local and dscan, make friends with the local mining corps to find out who regular gankers are. If you blindly mine you deserve to get ganked. You call a Medium Sized ship that can be fully tanked and still die to a frigate in 9k HP a decent tank? I call it not knowing how to read a killmail. 9k is HP *after resists*, which that particular ship was loaded with.
Flawed reasoning by someone who clearly doesn't have a clue about basic game mechanics let alone Killmails.
If it were as simple as that then this ship: http://eve.battleclinic.com/killboard/killmail.php?id=15439177
Should have taken more damage than this ship: http://eve.battleclinic.com/killboard/killmail.php?id=15436306
You clearly don't realise that ammo used, rate of fire, alpha damage, etc. are all deciding factors. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
|
Posted - 2012.03.15 00:28:00 -
[24] - Quote
Fredfredbug4 wrote:Industrials are supposed to be defenseless.
Says who? Read the description for a hulk.
" They are also far more resilient, better able to handle the dangers of deep space."
Quote: You don't see 18 wheelers with machine guns mounted on them in modern times so I doubt ships meant to do similar functions would do the same in the future.
Ad Hominem arguments just waste everyone's time. No one is asking for hulks to have guns, try reading the title of this thread. We are asking that they have substantial defences. I point again to a typical example of a modern day armoured industrial. http://www.army.mod.uk/royalengineers/equipment/697.aspx This is one example of how wrong you are.
"Trojan's high speed cross country mobility, its technologically advanced vehicle control systems and its enhanced remote CCTV camera systems keep it operating at peak performance whether bounding between cover in the urban environment or advancing towards the enemy in open countryside. With its enormously capable excavator arm, mine plough and dozer blade, it is easy to move around the battle field to perform complex obstacle clearance tasks without the crew having to leave the protection of the Tank."
Quote: If there is something that must be protected, other vehicles and sometimes aircraft will provide protection for the transport vehicle. As a result in EVE if you want to keep your industrials safe, you are going to need to play with others.
Playing with others won't make hulks any less paper thin.
Quote: I feel that the suicide gankers are helping EVE. They are forcing miners to either accept the fact the game is an MMO or perish in the process. I honestly get rather annoyed when people want to nerf activities that can easily be countered.
FFS are you stupid? Where have I said anywhere that suicide ganking should be nerfed? Stop making things up.
Couldn't be bothered to read any more stupidity. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
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Posted - 2012.03.15 02:28:00 -
[25] - Quote
Fredfredbug4 wrote:Miss Whippy wrote:
Says who? Read the description for a hulk.
" They are also far more resilient, better able to handle the dangers of deep space."
Compared to other mining ships, they are indeed far more resilient. That doesn't mean they should become impervious to the dangers of space. Nothing in that description states it should be able to withstand heavy attacks from other players. Plus these descriptions are for the sake of lore anyway. Danger could mean anything from bumping into other ships to bursts of gamma radiation.
Where did I say thyey should be impervious? Again, you seem to be making things up. I imagine the rest of your post is also full of BS, so I didn't bother to read it. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
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Posted - 2012.03.15 04:51:00 -
[26] - Quote
Fredfredbug4 wrote:More BS
The fact that you need to exaggerate in every single paragraph and freely admit that you need to exaggerate to make your point, means that you posts aren't worth reading. Hope that's clear now. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
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Posted - 2012.03.15 16:26:00 -
[27] - Quote
Danny John-Peter wrote:Miss Whippy wrote:Danny John-Peter wrote:Nobody seems to have pointed this out but the Hulk fits listed before, had a shield tank of around 26k EHP.
Doesnt seem that much does it.
Then you consider something like a Rapier, a dedicated combat vessel has between 24k and 30k EHP.
That is a ridiculous comparison. For a start a Rapier will have many more slots that not just help with maintaining it's HP, but also avoiding getting hit in the first place. Like the cloak it cant use during combat because it cant perform its job while using it/locked up. Or those webs which get it regularly primaried. I tanked 5 Tengus for 1-2 minutes yesterday before a scimitar landed on grid and applied reps. Now admittedly a Rapier is a little faster, and does have the ability to control range but its a combat ship, your Indy easily has more EHP and a lower sig, the problem isnt the Hulk, its the preparedness of the pilot. (Incidentally taking off the Photon Scattering on that hulk fit, will allow you to fit an MLU and you will find it to have the same EHP as the Rapier i listed)
Rapiers are more then a little faster. Hulks don't move at all generally, and they don't have room for propulsion modules.
Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
113
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Posted - 2012.03.15 16:30:00 -
[28] - Quote
Danny John-Peter wrote:Zombo Brian wrote:the talk about mor ehp for industrials is nice and all, but i think you people forget the new T3 Battlecruiser, being cheap in comparison to a hulk
even if you give the hulk the tankability of a Battlecruiser or even more, T3 BCs will still kill you without any effort, and the prices from hulkageddon would just be raised to have a motivation for hulk gankers So what do you suggest, make them immune to all attack, give them the EHP of a Titan, however much you buff there EHP it will still die if you are not attentive, its a fact. Hulks have enough EHP, they just need there pilots there actively trying to survive, not afking somewhere.
This it he trouble with people commenting on parts of the game they clearly don't participate in or know anything about. It's a complete fallacy that Hulk pilots AFK mine. You wouldn't make ANY money at all, it's just not possible. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Miss Whippy
Native Freshfood Minmatar Republic
119
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Posted - 2012.03.17 06:04:00 -
[29] - Quote
Fredfredbug4 wrote:
You still wrote quite a bit for not caring that much. At least the OP actually appeared to not care about what I said, probably because it renders everything she said invalid.
Maybe if what you said were true, but unfortunately it isn't. You see, what you're doing is making a straw man argument. Sadly it doesn't work very well when people only have to look at what I ACTUALLY wrote at the start of this thread, to see that the bullshit you claim I wrote are in fact two different things.
That's shows a pretty stunning level of idiocy, and what is more you are arrogant with it. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |
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